So, we all wandered down into this hole. Below, a small underground lake with some islands.
Fight fight fight. Swimming was very inconvenient for the guys wearing armour, until Eunice – for the first time ever – used a ritual: Tenser’s Floating disk. DM ruled that eunice could stand on it and direct it mentally, so in effect we had a boat to ferry people around.
Next island, fight fight fight. It became clear that these islands were a submerged structure, possibly a temple.
Next island – a doorway. A trapped doorway. Eunice triggered it and was dazed, seeing a vision of her room at home. Character wise, she now has a bad case of homesickness.
Beyond the door, a passage down to a big underground room. An abandoned temple of Lolth. An altar at the end, with a statue of a spider. Shoop touched the altar, and the statue shrank to the size of a small token, which went into the bag.
We got a wave of, of “yes, this is what you are supposed to do”. Halaster seeks to displace the gods, and even Lolth is on team divine, it seems, plotting against him.
I don’t doubt that that token will come in handy when (if?) we finally find the Drow. But they are deep underground, and Eunice wants more than anything now to go home.
crunch
(Pinged to level 5. The psion powers are useless! Picked a daily that involves pushing things, because forceful orb and orb mastery. Retrained that lightning spark power for a power that involves pushing people, because the forceful orb doesn’t apply to the “Forceful Push” power – it’s not an implement power, and because the rest of the part fucking hates the lightning thingy. For the treasure hunter special, I took skill focus (perception), because skill focus doesn’t stack with psionic skill thingy so pointless having it on thievery.)