Kingmaker – Giacamo’s notes-for-epic

20 January, 2011

Ok! Now for continue with epic, hooray! Get paid lots for this.
Sated not with battle, thirsty for victory Jope entered last bane portal to darkness bourne, lightswallower and foe of life. Companion swiftly stricken, yet he doughty handed scrupled not to sorcery submit and made match for his bony foe belaboured, he and his, until arcane thews severed, foe dismembered, its task undone and ended.

Swiftly returned he to mortal sphere, foe-hedge at last sundered, and swore to slay. Devil quick and sly quailed with fear, trembled before him – golden battle standard, prover of life – and fled to its wretched home, wise coward thing. Remained two, witches they, pussiant with unholy might, but no match or even fair challenge for hero Jope, and falling rendered up their precious, precious loot.

And so all seemed done, yet not so: Morgana warning gave – these three urgent, yet petty evil, echo and shadow of greater which east lay. Jope troubled was, for swordlords grim had laid geas on him, to the east rumour of danger and death to seek and vanquish. Yet for now must content the world be with edge-deeds bright and brave, and hero give place to ruler for a time.

Giacamo’s retelling of events is … not always 100% accurate. Any action by Jope’s bondmen counts as being done by Jope, according to him. Rainor tends to do most damage in awkward terrain – which is what this was – the bad guys getting swiftly pincushioned. Thanks to Morgana’s blindness spell, Switch got a very fun hit on one of the witches. She gets only one attack per round, but Gravity Bow + Sneak Attack + +1 bow + PB Shot = 20 points of damage. I picture her drifting towards the floor (we were coterminous with the astral plane at the time), leisurely lining up just one nasty, nasty shot.

As for the devil – DM’s call, I suspect. We probably could not have handled it.

The loot was a very nice cauldron – a minor artifact, in fact – and a means by which Morgana might perform a wide variety of harmless practical jokes.


Then we go back to castle. Trip is boring. Scaly brothers for joining the Fredonia marshals – is good, everyone is very happy. Jope is very fine duke! Then back to castle, which is big, good castle. Jope says is bad that they don’t have head for trophy-room, but is not too bad because trophy room pretty full. And they finish something for ships, which is very expensive, so should write something.
So home to happy hall: Tuskwater! Or minionfall, or Jopedale, or by whatever name stout defence and weary-hero welcome. Vassals many, their lord to greet, board laid with glad return-feast for thane wise and moderate. Jope far-sighted and even-handed, wavehome built for those who ply trade, guesthouse and hand of law. Yet burden-mindful he, swordlord geas to the east, of silenced land from whom no news or word for moons had come. And so his lands in good order took up his halberd he, journey to make, hard-faced to east did venture.

Absent wardensMany a mile waxing grim with each mile told journey’d quest-commanded faithful thane from Fredonia to wild east, settled barely by rival but not yet foe, unknown neighbour. And found he no trace of welcoming hearth or home, but yards untended, gates unlatched. A guard tower deserted, yet everywhere footprints – man-step shuffling and milling. Toward horizon-sighted city he and stout companions journeyed, and took refuge in deserted home but an hour from unknown gates, their preparations to make the morn to greet neighbour-lord and perhaps ally – or to face what’er morn might bring.

The night bare begun, first watch bringing alarm. Outside, milling and shuffling corpses condemned to walk the earth. Now no more mere shadow or echo of evil, but evil itself – a score outside, and beyond a score of scores, quick and lively, avid hasty thirst for brain-of-man.

Odure Moste Deepe

Their mounts lost, Morgana did mount winds and with fire clear their way once and twice, winning bare moments. But noble Jope, strong right hand and cunning artificer of weapons did stand and wield his mace Blackheart – undead bane and worthy weapon to belabour the dead and hem them away while his companions each did swift magic make and flee, to run until dawn.

Oh grim city! Wail and woe – what fate withall within your walls? Will noble Jope suffice to save and redeem the evil befall you?

Again – not quite the way it actually happened. I think Rainor and Jope took down the bosses, but that didn’t affect the main horde as we hoped. Switch – a utility caster and rogue – wasn’t much use except maybe to soak a little damage.

As matters stand, we are running from an entire city turned into zombies – and it’s going to be a long, long night for the characters.


Kingmaker – Giacamo’s notes-for-epic

15 January, 2011

Ok! Now for continue with epic, hooray! Get paid lots for this.
Sated not with battle, thirsty for victory Jope entered last bane portal to darkness bourne, lightswallower and foe of life. Companion swiftly stricken, yet he doughty handed scrupled not to sorcery submit and made match for his bony foe belaboured, he and his, until arcane thews severed, foe dismembered, its task undone and ended.

Swiftly returned he to mortal sphere, foe-hedge at last sundered, and swore to slay. Devil quick and sly quailed with fear, trembled before him – golden battle standard, prover of life – and fled to its wretched home, wise coward thing. Remained two, witches they, pussiant with unholy might, but no match or even fair challenge for hero Jope, and falling rendered up their precious, precious loot.

And so all seemed done, yet not so: Morgana warning gave – these three urgent, yet petty evil, echo and shadow of greater which east lay. Jope troubled was, for swordlords grim had laid geas on him, to the east rumour of danger and death to seek and vanquish. Yet for now must content the world be with edge-deeds bright and brave, and hero give place to ruler for a time.

Giacamo’s retelling of events is not always 100% accurate – any action by Jope’s bondmen counts as being done by Jope. Rainor, of course, tends to do most damage in awkward terrain – which is what this was – the bad guys getting swiftly pincushioned. Thanks to Morgana’s blindness spell, Switch got a very fun hit on one of the witches. She gets only one attack per round, but Gravity Bow + Sneak Attack + +1 bow + PB Shot = 20 points of damage. I picture her drifting towards the floor (we were coterminous with the astral plane at the time), leisurely lining up just one nasty, nasty shot.

As for the devil – DM’s call, I suspect. We probably could not have handled it.

The loot was a very nice cauldron – a minor artifact, in fact – and a means by which Morgana might perform a wide variety of harmless practical jokes.


Then we go back to castle. Trip is boring. Scaly brothers for joining the Fredonia marshals – is good, everyone is very happy. Jope is very fine duke! Then back to castle, which is big, good castle. Jope says is bad that they don’t have head for trophy-room, but is not too bad because trophy room pretty full. And they finish something for ships, which is very expensive, so should write something.
So home to happy hall: Tuskwater! Or minionfall, or Jopedale, or by whatever name is gleaming wall, stout defence, and weary-hero welcome. Vassals many, their lord to greet, board laid with glad return-feast for thane wise and moderate. Jope far-sighted and even-handed, wavehome built for those who ply trade, guesthouse and hand of law. Yet burden-mindful he, swordlord geas to the east, of silenced land from whom no news or word for moons had come. And so his lands in good order took up his halberd he, journey to make, hard-faced to east did venture.

Odure Moste Deepe


Kingmaker – Giacamo’s notes-for-epic

8 January, 2011

[apologies Dave: I just can’t do a scottish accent]

Maybe to start with biographical intro – is good career move:

I, Giacamo, slave by birth, of lowly worth
do sing of Jope, hard-hewn halberd, he who
by strength of arm, and vision broad,
did wrest stolen lands from terror and war,
and establish there Fredonia.

I think am mixing genres, and not so sure if rhyme. Oh well – maybe to fix later.

Benison to all, banner to the oppressed,
gentle and noble, of him and him alone do I sing,
and also his companions, of whom there can be no doubt
he never was without
Whom I shall list in alphabetical order.

First Morgana, she of sorceries dark
and power unquestioned, upon whose track
whispers of witch would hark
but never to her face: always behind her back
who would with necromancy mark
and permanently blind people
before everyone else stacked on and killed them.

Have to fix that last bit

Next Rainor and Rainen, bowman and companion, steady aim,
were he to fail (yet seldom he)
Jope lost would be
literally
because no one else could read a map

Finally Seldryn, of far elven halls,
of magic and fallen honour,
whose name of shame she bore with pride
and who was not above a little burglary on the side

Whew! Is hard work! Ok: now for the big duking thing at Restov.

Came to Restov they, city of Brevory gay, no longer rough frontier for Jope of bold hand and noble mien had taken lands which once held threat and dark mutterings of monster and evil, and so bunting to gild the street with holiday, for elevation of he, nobility created be, stolen lands now his as duchy.

And yet, day so bright with cheer, presentments to each companion came: Morgana, Rainor, and Seldryn, who each unburdened themselves they, to their lord and begged his aid, and he – of nature generous and stalwart – demurred not, nor hesitated but pledged open-handed on his life and honour, that each with stout companions should face their peril of the day.

Three sub-quests is good structure. Maybe more prose for a bit. Should read more Beowulf to steal ideas.

Morgana, she of dark sorceries, wise in the ways of the halls of the dead, by means occult great wrong to the south and west has escryed, evil into the world seeking to make breach, its fame dolorous bell tolling across dale and lonely moor of spirit borne. And so journeyed there Jope, his courage unflinching, there this urgent evil to confront and vanquish whatever it be.

Forgotten hill found he and cave, therin sorcery and ritual unholy: three around cauldron, and one within. He attacked without hesitation, yet protected the unholy trypich were, neither arrow nor spell able to pass eldrich wall before them. Rainen, fearless brute to attack the three did leap, and at eldrich wall did vanish.

Should do stanza on astral plane in cave, or something, but not very heroic for Jope so not matter.

Jope, friend to all defenseless he, their helpless thralls espied in cage and ran to free, scalykind and slave small, his companions wise in sorcery, to divine the nature of the scene. For mark or portal three were fixed one each upon wall and ceiling, power thick and clotted from each into the cauldron issuing.

Then Seldryn did sally forth into the portal to the left, and right prompty did emerge again from it, and cried to Jope – he of mighty thew and renown of battle – for battle to be had was beyond. So did he of willing halberd to slay did enter and beyond a scene of hell, which is called Malboge, devils feeding its fleshy substance to an engine, source of power to the evil.

Battle did he, and his companions, and did slay the lesser devils (but for one imp in enchantment by Morgana chained) and the greater, who departed with promise to return bringing companions many. Yet Jope did not flee, but watched while Seldryn – she cunning in the ways of magic and device – for precious moments did strive to injure evil engine, and she succeeding returned he last from infernal bale through portal to the cave returned, the fell sorcery weak yet not done, his course clear, into the second portal did Jope venture.

Beyond, no devil, but fire rather – fire and earth, again lesser creatures feeding the substance of their realm into an engine – great blaze interred – and warded by warrior native. Again by battle extinguished Jope the blaze, and eldich might denied he the cauldron three, and returned to living world, third fell portal to defeat and last before surely the evil itself to slay.

All tired! Bed now. Do rest of this tomorrow.