Our DM is asking us to kinda distil down the essence of what our characters are about. As in: if your character was a D&D god, what would he or she be the god of?
Brother Warming-Light-Of-Saranrae has a couple of things going on, character-development-wise. We have the “half drow who has repudiated his drow-ness” thing. We have the “dude who was very keen to keep out character who was a vampire from going full-on bad” thing.
But really, the thing he does more than anything else is charge into battle. However, we have a priest of Iomedae, goddess of valour, and a paladin of Gorrum, god of getting into bar fights. Aren’t we just doubling up?
Iomedae’s code is here. There are a couple of points in it that aren’t really Br Warming’s thing:
- I will learn the weight of my sword. Without my heart to guide it, it is worthless-my strength is not is my sword, but in my heart. If I lose my sword, I have lost a tool. If I betray my heart, I have died.
- I will guard the honor of my fellows, both thought and deed, and I will have faith in them
- I will never refuse a challenge from an equal
- I will give honor to worthy enemies, and contempt to the rest
- I will suffer death before dishonor
- I will be temperate in my actions and moderate in my behavior
Br Warming is maybe about valour, but he isn’t really about honour. He certainly isn’t about “I will never refuse a challenge from an equal”. His attitude to that is “Meh”. There’s a diffidence about him. Shame isn’t a big motivator for him, which isn’t to say he’s immune from it. He was rebuked, once, by Iomedae herself for lack of clarity of purpose, and he accepted and learned from it.
Gorum’s described here and . here.
The Lord in Iron is considered brash and impulsive; he takes what he wants, by force if necessary, and answers any direct opposition to his will with violence. His priests and followers tend to follow the god’s example, which means that there are more ruthless and exploitative members of his faith than those who espouse altruism.
(This passage would be better if the weasel-words “is considered brash and impulsive” was just made “is brash and impulsive”).
Br Warming is not really about fighting for the sake of it. He isn’t trying to prove something, he’s trying to accomplish something. Furthermore, he is good. Gorum isn’t. He isn’t going to get all offended by stuff and respond with violence – that is a part of the drow character that he has refused.
So, what is he about?
Choose your purpose. Choose your destiny. Choose your cause. Choose right. Choose redemption and rescue. Choose to stand against evil, great and small. Choose to protect the good. Choose to make a difference.
Do not fight for a cause for which you would not die. Do not hazard your life or the lives of others in mean, or ephemeral, or selfish causes; do not hazard your life for no gain. Act wisely as you may.
But then, fight! Fight extravagantly; fight without fear. Strike, and disdain to count the cost. Then strike again. If your life will win your purpose, spend it.
Have faith, and remember your reward in paradise. But first and last, remember the your goal here on earth. It must be worthy of you, so strive to be worthy of it.
“Fight extravagantly. Fight without fear.”
St Warming’s worshippers number a various orders of fanatical suicide monks. Humble as all get out, and prone to directly attacking the command tent or the heavily defended siege equipment. Whatever is going to win the day. It’s also quite common for battlefield medics and unarmoured sappers to venerate him.
They also number some people you wouldn’t expect – Andorran rogue/bards running the underground rail out of Cheliax. Spies infiltrating Red Mantis cults – sure to get caught sooner or later. Even some engineers building bridges in mountain passes find comfort in his teachings. Firemen, or the fantasy equivalent.
Anyone doing something they see as good, that’s probably going to get them killed doing it, whether or not it directly involves fighting, whether or not anyone ever knows about it.